Users of the Oculus face Facebook's terms of sevice of policies on their creative content. Facebook ownerships allows the Oculus content to be collected and monitored by the company. "Facebook already collects information on users, so on face value they are just keeping with their general practice as a way to support their advertisers,"
Facebook makes money buy selling their consumer data to advertisers so its no surprise that their ownership rights will follow with these same intentions. This effects privacy of user content that consumers must be aware about when purchasing the VR system.
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