Monday, April 4, 2016

Kinecting the Body Points

Many times, the Kinect is seen as an extension of the XBOX, however, in reality, the Kinect sensor is extremely powerful. With bone, joint, and face detection, the possibilities of the Kinect are vast in number. For instance, you could make a skeleton figure. But in addition, with a little more algorithms and programming, a 3D sensing game could be made that could be used to encourage exercise. Furthermore, the sensing technology in the Kinect uses infrared, heat, and depth sensors that help it determine a specific distance away from the Kinect. This in turn can help us better visualize landscapes and image recognition. Using heat and infrared, we can test to see what objects are those with energy and figure out ways in order to categorize all objects.




The Kinect also has the sensors and data available to test which arm was raised. Specific to a part of the body, the Kinect can identify right from left, and knee joint from elbow joint. It would not be a stretch to be able to program a live 3-D rendered animated character onto the sensed parts of the body by the Kinect. However the current features already give lots of potential for applications that use triggers other than a mouse and touch screen for interaction. And the current features just point to how amazing the Kinect is and how much potential lies for it in the feature.

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